public struct MEMORYSTATUS { public uint dwLength; public uint dwMemoryLoad; public uint dwTotalPhys; public uint dwAvailPhys; public uint dwTotalPageFile; public uint dwAvailPageFile; public uint dwTotalVirtual; public uint dwAvailVirtual; } public struct SYSTEM_INFO { public uint dwOemId; public uint dwPageSize; public uint lpMinimumApplicationAddress; public uint lpMaximumApplicationAddress; public uint dwActiveProcessorMask; public uint dwNumberOfProcessors; public uint dwProcessorType; public uint dwAllocationGranularity; public uint dwProcessorLevel; public uint dwProcessorRevision; } [DllImport("kernel32.dll")] extern static void GlobalMemoryStatus(ref MEMORYSTATUS lpBuffer); [DllImport("kernel32.dll")] extern static void GetSystemInfo(ref SYSTEM_INFO lpSystemInfo);
Wednesday, July 11, 2007
Determining the amount of memory available on a system in C#
From what I could tell, I could not find any native .NET class that could return the total amount of memory thats available on a system.
But one can use PInvoke to get at this information.
Here is the sample
No comments:
Post a Comment
Remember, if you want me to respond to your comment, then you need to use a Google/OpenID account to leave the comment.